![]() Most online multiplayer activity occurs during European and North American evenings, and most of the large team games are played with the Entrenchment expansion. However, in a team game it is still possible for a losing player to win if his team wins, so even though he is personally suffering defeat, it may be wise to stay in the game and to try to delay or hold up his immediate opponents or distract other opponents by hitting them in the back or to join his forces with one of his allies' fleets, helping his team to victory.) "Unlocked" free for all (FFA) games introduce new diplomatic elements since players will need to make and break alliances with conniving, backstabbing human opponents and allies. (For example, a player who is being overrun by computer opponents in a single player game might resign and end the game. ![]() Playing online multiplayer team games also adds new strategic considerations because players will need to function as part of a team. Although computer (AI) players are rather predictable and relatively easy to defeat, online multiplayer gives people the opportunity to compete against human opponents, which makes the game much more challenging, suspenseful, and intense. Sins players can play with and/or against other people in online multiplayer through the game's Ironclad Online system or by setting up a LAN game. WhipperSnapper ( talk) 00:32, 25 August 2009 (UTC) Reply =Online Multiplayer= Additional Strategic Considerations and More Challenging Opponents ![]() If anyone finds any inaccuracies or non-objective information in the content that I have added, please point that out here on the discussion page before deleting the offending material. What we might be able to do for a reference would be to set up a footnote and a link to the official Sins of a Solar Empire discussion forum, perhaps to a thread specifically about this information and its accuracy, where actual fans of the game who would possess this sort of knowledge first-hand can verify it. Of course, since we are talking about a computer game, making a reference to a journalistic source or a formal academic publication is impossible, and if all content were held to the standard that we might require for an article about a controversial politician, game articles would consist of little more than a few sentences of content. All of this information is verifiable common knowledge. So I propose that we add the following (indented) information. Online Multiplayer is a very important aspect of Sins of a Solar Empire, so we should try to improve the amount of information and content about it.
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